Motion Control Synthesis Engine
Motion Control Synthesis Engine unifies and controls two iconic Sound Engines: AWM2 (high-quality waveform and subtractive synthesis) and FM-X (modern, pure Frequency Modulation synthesis.) These two engines can be freely zoned or layered across eight parts in a single MONTAGE Performance.
Interact with MONTAGE Performances using Motion Control: a highly programmable control matrix for creating deep, dynamic and incredibly expressive sound. With Motion Control, you can create new sounds not possible on previous hardware synthesizers.
1 Sophisticated Dynamic Control
Music is expression. MONTAGE adds a new level of expression with the Motion Control Synthesis Engine. This engine allows a variety of methods to interact with and channel your creativity into finding your own unique sound.
Create dynamic sound changes from radical to sublime with the Super Knob. The Super Knob can control multiple parameters simultaneously resulting in anything you can imagine.
For example: change your listening position from right in front of an instrument to in the back seat of a concert hall. Or radically change the character of a Performance from atmospheric and mellow to rhythmic and edgy.
The Super Knob can even be assigned to a second FC7 foot controller making it easy to manipulate the sound when playing with both hands.
Motion Sequences are tempo-synchronized, completely customizable control sequences that can be assigned to virtually any synthesizer parameter and provide incredible creative new ways of programming sound.
Motion Sequences also have dedicated controls on the front panel making it easy to manipulate and change in real-time, providing incredible interactivity and expression.
The Envelope Follower converts audio into a control source for control of virtually any synthesizer parameter. For example, a drum loop could drive effects parameters for a cool rhythms or a vocal recording could control multiple parameters for a “talking” synthesizer. The audio can even be a “live” source through the A/D input.